Namely, there's no additional optimization for latency or sync interpolation, as this is something that's usually done on a per game basis, and can't be done generically. You cannot resell it or identical duplicate it. package, or as an asset package with little changes made. You are not allowed to redistribute any Unity Standard Assets as an asset. Note that the asset comes with UNET's strengths and weaknesses. Submission guidelines that cover Standard Assets: 1.2.d These assets can be incorporated into submitted products for demonstration purposes.
Plus code and race scenes stay the same for network or local play! The online network part of the asset is based on standard UNET HLAPI and extends these standard classes, offering you a custom tailored experience while remaining standard and compatible with the future of UNET. Furthermore, the code is fully commented, so it’s easy to understand what’s happening and make changes at all times.
The Highroad Engine comes complete with a full API documentation, as well as a functional documentation covering all the main aspects of the asset. And if you want to build on top of it, the asset has been built for extendability, with virtual classes, minimal coupling, and good practices in mind. Import your tracks and vehicle models, add colliders, controllers, and play within minutes! You can create a whole game without a single line of code, thanks to all the custom editors, handles and gizmos. Adding waypoints to refine their trajectories is as simple as a few mouse clicks.Ĭreating your own racing game has never been this easy. Setup their behaviour without a single line of code. The asset supports 4 local players by default, but you can push that limit to as much as your machine can handle (it’s just a matter of buying more gamepads after all).Īdd and customize bots super easily. Oh and it runs great on mobile of course.Ĥ games, 6 racetracks, 12 vehicles, aerial and 3rd person cameras, GUI menus, lobbies, ranking, checkpoints, lap counters, and more! It comes packed with Nice Touch, More Mountain’s battle tested mobile input solution. The Highroad Engine allows you to drive using your keyboard, gamepad or any mobile touch device you want. Plus if you want more it’s super easy to extend, and there are examples and documentation to help with that. Vehicles are built via an easy to customize car controller, so you can tweak speed, acceleration, steering without a single line of code. Motorbikes, cars, wipeout like vehicles, trucks, karts, you can create anything you want. The asset is inspired by old school, arcade racing games such as Micro Machines, and is built with versatility in mind.
Brought to you by the creator of the Corgi Engine and the Infinite Runner Engine, this asset will bring you everything you need to make the next best Micro Machines like game. Whether you’re planning a solo, local or online multiplayer game, we’ve got you covered.
The Highroad Engine is the easiest way to create the arcade racing game of your dreams.